The last year or so has been rough for Sega Does.
In July 2017, I decided I couldn’t morally use ROMs anymore. Since the site was founded on the understanding that I would be using ROMs for the majority of my journey, I’ve had a hard time moving forward since that decision. Without ROMs, how else could I hope to play/review all these games without going bankrupt several times over?
In October 2017, I realized that I could play Master System, Genesis and Game Gear games via streaming at archive.org and other streaming sites. Because copyright laws are generally old and outdated, no restrictions exist against streaming older games to one’s browser. Even if they did, archive.org in particular has a DMCA exception to host older software. My conscience was clear… until I actually started streaming games and realized that the technology has a long way to go. Glitches abound, my controller doesn’t always work, and slowdown is rampant. I’m glad the streaming option exists, but it’s just not that enjoyable to play the games.
In January 2018, I wrote a comeback article proclaiming that I was fully committed to seeing this project through. I meant it then, believe it or not, but now, I’m not so sure. I’m not taking Sega Does down and I’m not saying I won’t ever review Sega games again, but for the time being, the project is on an indefinite hiatus.
My unwavering stance on ROMs is part of the issue. The technical difficulties in streaming games is another part. And the overwhelming amount of time and money needed to make this project work is certainly another. But, if I’m honest, personal issues in my life over the last year have really shifted my priorities and my direction. I’ve changed a lot, and I’m still trying to work through/understand these changes.
I’ve hesitated writing this update for so long because, frankly, I still have a desire to write/talk about video games. That said, I think it’s time for me to figure out what writing about video games looks like for the person I am today, rather than the person I was when I started this project in 2014. When I figure it out, you all will be the first to know.
Thanks for all your views, love, and support.